XYZ³ / GIANT STUDIO / GAME UI & ART DIRECTION

Build a world.
Give it a soul.

Original interfaces for dungeon adventures,
anime worlds and the games you haven’t made yet.

Discover the signature collections
ARTWORK + INTERACTION + MOTIONPORTFOLIO / 2026

SELECTED SIGNATURE WORK

Not just an interface.
An identity for your game.

Four original art directions. Sixteen interactive systems.
Explore a collection, play with the details, then make it yours.

MOTION / THE FEELING BETWEEN FRAMES

Make the next click
worth looking forward to.

Impact, anticipation, reward.
Three very different ways to make a moment land.

THE EXTENDED UI COLLECTION22 MORE CONCEPTS TO MIX, MATCH & CUSTOMIZE

01 / VITAL SIGNS

Same purpose.
Entirely different personalities.

Three more health bars. Three more directions.
Explore the details, then make a design your own.

02 / THE ART OF IMPACT

You should
feel every hit.

A bouncy pop. A sharp critical. A quiet number.
Motion is part of the design, too.

04 / THE SUPPORTING CAST

Every detail.
Part of your world.

Inventory, abilities, progression and conversations.
A range of concepts, each with its own design language.

05 / IN CONTEXT

Off the moodboard.
Into the world.

See how different interfaces sit inside a game.
Illustrated concept environments with live UI overlays.

YOUR WORLD DOESN’T COME FROM A TEMPLATE.

Neither should
your interface.

Start with a concept. Change the color, scale and motion.
Build a brief with the pieces you love.

These choices become part of your brief.
Layout, type and behavior can be tailored in the commission.

Your concepts, colors and motion choices. Copy or download, then send the brief to GIANT Studio.

A starting point for a conversation, not an order or a payment.

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