XYZ3
Make a move
XYZ original game-world concept
X / Alban / Roblox gameplay engineer

The player feels it.
He builds it.

Combat. Abilities. Networking.
The invisible work behind a great next move.

See the production credits +
Systems with a pulse

From input
to impact.

Full-time since 2022 · Luau / Roblox Studio
Original block character action concept
XYZ / MOTION LABIdle
THE WAYFARER
100 / 100
Interactive studio concept · drag to orbit

Behind every
good fight.

Alban designs combat frameworks from the ground up: movement, abilities, hit detection, NPC behavior and client-server replication.

Combat systemsClient predictionPhysics & projectilesPersistent dataMobile optimization

Interactive browser concept, created for the studio. Credits below describe Alban's production experience.

Build something playable +
Selected individual contributions

Real projects.
Specific responsibilities.

01

Elemental Dungeon

Character abilities

02

Kaizen

Gameplay & combat

03

Project: Mugetsu

Gameplay programming

04

NBA: Heroes

Gameplay programming · NBA licensed title

05

Official Avatar Battlegrounds

Gameplay programming · Paramount licensed title

06

Arise Battlegrounds

Sole gameplay programmer

07

Cursed Dungeon

Server-authoritative combat, NPC AI & combat UI

08

Deagle Duels

Live networking & lag resolution

09

Budokai (Legacy)

Character customization & slot selection

Project names identify individual contributions, not XYZ ownership or endorsement by the respective studios or licensors.

Also under the hood

Fast matters.
Reliable matters more.

Architecture

Modular systems, reusable APIs and maintainable Luau. Rojo, Wally, Git and production debugging.

Multiplayer

Server authority, prediction, replication and latency compensation.

Persistence

DataStores, ProfileStore / ProfileService, MemoryStore and session management.

WCS / Packet — technical project note

Project records report 2,036 passing comparison cases and roughly 74–90% smaller serialized payloads in standard cases. These are synthetic project results, not independent live performance measurements.

Your idea. Our next obsession.

Let's make
something move.

A game. A product. A world with your name on it.